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Function: | renpy.music.set_volume | (volume, channel=7): |
This sets the volume of the given channel. The volume is a number between 0.0 and #0, and is interpreted as a fraction of the mixer volume for the channel.
This value takes effect immediately, and is persistent through rollback, menu transitions, and game saves / loads.
# Start some music playing in the background $ renpy.music.play("mozart.ogg") "Let's lower the music volume by half" # Lower the music volume by half $ renpy.music.set_volume(0.5, channel=7) "Let's set back the music volume to its original volume number" # Set back the music volume to its original volume number $ renpy.music.set_volume(1.0, channel=7)